The key areas of the new department will be information search and acquisition, game research, social media, information practices in learning and knowledge management of organizations. The master's program of hypermedia was established last autumn but now the game researchers can study right up to PhD.
What a great step for game research - a field that in my opinion is one of the most dynamic and fascinating ones in contemporary new media research.
Brief points of the lecture:
- Korea is a country of Big Projects: u-Korea is one of them
- Technonationalism helps to create a positive spiral of enthusiasm to clear the path towards u-Korea
- u-Korea vision is TOTAL, meaning that, at least in rhetoric, it changing the whole society in a revolutionary way
- The emotional value and anthropomorphization of technology are unique to the Korean vision
- Ethical discussion of the issues of intimacy, control and surveillance in u-Korea is almost non-existent - perhaps because Koreans see more value in the application of new technologies than fear the dangers of it
Next I will do a little preparing for my lecture next week. The theme of the lecture is related to the abstract as I will talk about the role of a citizen in u-Korea. (More about my lecturing schedule.)
Next I will probably write an abstract to Culture Unbound, a new journal that has a special issue of The City coming up. I think I will try writing something about the city as the primus locus in the vision of ubiquitous society.
Synergy is the keyword when writing articles. One foundation of data carries a long way.
The curious thing is that part of me is relieved. Although I lost a lot of valuable information, like interesting articles, links, pictures and video, I'm kind of happy it's not there anymore. I will probably have to re-do many things like search for the lost articles but I will do it ad hoc, bit by bit as I come across the need for a particular piece of information.
It's old news that we live in a sea of information. Or data. Or knowledge. Whatever we want to call it, the amount of it we possess and store in our lives (in computers or filter and manage online) has grown exponentially. The problem is to get the real thing, to pick up the essential info and the significant stuff from the hurly burly.
To a techno anthropologist this brings forth a great object of research titled All the Information You Have to Deal with. An ethnography into personal data management would ask questions like how you deal with the data, what is significant information, what is fun, what is personal, what is shared (with whom). Feel free to steal the idea. Although it seems like somebody is already teaching a course about it in Indiana.
In my opinion, too much data in one's life is a sign of infodemics. However, I came across some news (read here too) about the government of S. Korea and their definition of infodemics. Like most governments of the world, Korea is worrying about its citizens being exposed to the the wrong kind of information, the stuff that gives you false conceptions of the government. This phenomenon they call infodemics, a sort of pandemic form of disinformation.
An example of infodemics was the Korean online/offline protest movement against US imported beef. The protesters feared mad cow disease but to the government it was all about anti governmental disinformation. To save the citizens from infodemics in the future the government is working on a new Cyber Defamation Law.
Tangential to my laptop crashing and infodemics is Jan Chipchase's article about opting out. Chipchase discusses how he doesn't want to be constantly located and updated in someone's network. In today's tech society he and many other people enjoy going to the pub around the corner where they are simply not in reach, and they "make a conscious effort to disconnect." Who knows, perhaps the word disconnect will be synonymous to holiday in the future - although for many today it still means little less than social disaster.
In my opinion HC scifi is related to anthropology as lots of scifi literature deals with interesting sociocultural configurations albeit in an imagined location (in another planet) and/or in another time (usually the future). I also tend to get a lot of ideas and inspiration from scifi that helps me in my research. Or, could help me if I got around to develop the ideas and make them materialize on paper.
The last piece I read was Philip K. Dick's Do Androids Dream of Electric Sheep (by Philip K. Dick, filmed as Blade Runner) that described a future society with androids used in the colonization of distant planets. That kind of future might not be so far ahead. Take a look at the BigDog robomule developed for the military by Boston Dynamics or read about the Robot Code of Ethics that is being drawn up by the S. Korean government to prevent the human abuse of robots - and vice versa.
To get to the initial point that prompted me to write this... as I posted before, I'm in the middle of writing a chapter about the school of future in Korea. In other words I'm trying to figure out what going to school will be like in 30 t0 50 years from now in Korea. Today I watched a video about Cyber Home Learning System developed in Korea. In addition to enhancing the quality of public education, the system was (and is being) built to cut down private tutoring expenses and reduce education gap.
It is widely known that Koreans are big spenders on private tutoring, and private teaching makes up a big proportion of education in general, which makes most learning in Korea to be somewhat an elite hobby. No money means half the teaching. However, the Cyber Home Learning System is meant to alleviate the problem as it is (and will be) cheaper to get the software and use the system than to pay for private tutoring.
A student would access the system at home and study by him/herself. This fits the general Korean vision of future education, emphasizing individualization and domestication of learning (see an article about it). Whether this is a desirable path or not is beside the point here. In my opinion it is just another step towards the future network society where a significantly larger proportion of our lives happens on the net. It will surely change our culture and our experience of being social - as it has already. Such interesting times for an anthropologist!
Together with the development of nanotechnology, implant hardware, virtual software, massive "googleization", cybernetics etc. the future life of a online human will be so different that contemporary scifi and transhuman visions might turn out to be hopelessly lame and conservative. Uploading, sharing and downloading consciousnesses, copy-pasting them into cybernetic organisms, creating "googles of consciousness" may be only a prelude to a way more scifi future. The sweet thing is that we have no idea.
Today, I imagined a Korean elementary school pupil of the future, hooked into a learning software in his room, downloading data about the world into his mind, meeting his friends online and perhaps a few times a month or a year actually doing something with them in "meatspace" instead of cyberspace. What will "really meeting" someone mean in the future, when almost everything is online, when we meet our friends in the future facebooks and twitters, interact with people mostly virtually. Surely this is not a new question and others also have thought if "meatspace" dates will be considered as primitive, suspicious, conservative and even less authentic.
However, the future school of Korea, the kid in his home learning center, reminded me of Isaac Asimov's The Naked Sun published in 1957. In the novel there is a planet called Solaria where people are virtually hermits and don't meet each other physically. Even the idea of meeting someone face-to-face is considered as repulsive or disrupting intimacy. However, the Solarians do spend their social time chatting with the hologram representations of their friends. And when the Solarians are young, the are allowed to interact with other kids in meatspace but are given a designated location of solitude when they reach a certain age. In their own quarters they spend their time learning, working, interacting with friends in holograms and being served by robots - and panicking if they happen to really meet someone.
Asimov was pretty witty already 50 years ago.
The Fab 5 are:
- Solar energy panels (or, film) so thin (and cheap) you can paint or print them almost everywhere.
- Everyday gene analysis that will help you (and your doc) tune your habits according to your physiological strengths and weaknesses. All this for less than 200 USD.
- Talking to the web and it will talk to you, so you don't have to read/write. IBM says voice recognition tech is getting better and will become hugely popular soon, especially in the developing countries -and perhaps among people too busy to type.
- Digital shopping assistant helping you in the fitting room and connecting you to your social network for fashion advice.
- A memorizer to record, store and analyze the "details of everyday life". It's a smart gadget with videocam and mic that will "record conversations and activities. The information collected will be automatically stored and analyzed on a personal computer."
Needless to say, solar energy is surely a smart move but as for the gene analysis innovation sparked some discussion at Digitoday as some wondered whether insurance companies and potential employers would start requiring genetic evaluations of their clients/employees. As one commentor said, it brings in mind the movie Gattaca, a dystopian view of the future when citizens are classified according to their genetics. Then again, if it can help people to live a healthier life...
The voice-orientation of IT applications is an interesting path and, from a techno-anthropologist's view, would probably bring about fascinating changes to how people relate to computers.
The digital shopping assistant didn't strike me as a huge innovation although it would be nice to have someone reliable to virtually warn me against the cool Hawaii shirt I'm about to buy. But to include it in top 5 innovation of the future is exaggeration.
A memorizer would come in handy if it was handy. If it was tiny, almost invisible and could really filter out the irrelevant data from the relevant (which I can't do) and presented it to me neatly on my PC, laptop or cell phone, then maybe I would buy one. The hackers would have loads of fun too hooking into people's memorizers.